Sarah Rubidge's interest in this project emerges from previous work
with interactive installations grounded in a choreographic sensibility.
These installations have favoured a meditative quality and required
that the participant submit themselves to the installation, even as
they tried to control the way it looked or sounded. This installation
takes this intention one step further, for here, when the viewer is
interactively engaged with the installation, the data that is modulating
the development of the image lies beneath the level of reflective consciousness,
and therefore beyond the conscious control of the viewer.
Beau Lotto’s interest in the project emerges from his work in
science and art, where he aims to explain and explore the mind in relation
to its ecology. Underpinning his work on human, bee and artificial life
colour perception is the idea that we do not see the world as it is,
but see instead the consequence of what proved useful to see in our
past interactions with the world. In Fugitive Moments
he aimed to create an interaction that blurs the boundary between cause
and effect, between viewer and viewed. During the course of the project
he and Erwan Le Martelot, in discussion with Sarah Rubidge on the potential
textures and motional characteristics of the artistic outcomes and with
contributions from Daniel Hulme, Richard Clarke and David Malkin from
lottolab, designed an evolutionary computer system based on principles
of Complexity that enables the user to initiate emergent – and
thus unpredictable – perceptual rhythms of colour and motion.
In Fugitive Moments these are projected onto
large screens in a gallery space.
The Fugitive Moments exhibition at the Otter
Gallery comprises two individual installation environments. In normal
circumstance the imagery develops autonomously, with the evolutionary
interventions into the system being generated internally by the system
itself. At certain times during the exhibition viewers could participate
in the experiments that underlay the project. Experiments
took place in situ in the Fugitive Moments
I installation during exhibitions.
Fugitive Moments I constitutes a display of
single-colour kinetic imagery generated from systems designed by Sarah
Rubidge using the Fugitive Moments software.
The imagery is displayed on a large screen, embedded in the walls of
a velvet-lined black room. The shaping of the imagery has emerged from
extensive experiments with the software, and has been designed to facilitate
a physical response to the imagery as it is viewed. This installation
incorporates a continuation of the series of experiments undertaken
in lottolab into the use of physiological data to mediate the
evolutionary progress of the Fugitive Moments
Fugitive Moments II constitutes a large 3-dimensional
hanging structure, a ‘factured’ 2D screen installation predicated
on principles of visual perception. Conceived by Beau Lotto it was designed
by both collaborators . In Fugitive Moments II visitors
to the installation are invited to design their own manifestations
of the piece using the Fugitive Moments II
computer software. The Installation also displays pre-designed imagery
generated from systems designed by Sarah Rubidge.